Halo InfiniteThe second season will not come with online campaign co-op when it launches on May 3, 343 Industries announced. It’s set to launch “later” during season two, with no word on an exact release date.
Joseph Staten, the head of creative on Halo Infinite says 343 is “focusing on delivering Campaign Network co-ops later in Season 2,” but won’t be bundling it at launch. However, it’s unclear whether split-screen co-op and online campaign co-op will appear at the same time, as Staten only lists network co-op as planned for release during Season 2.
“It’s going to take more time to get a high-quality, complete, 4-player network co-op experience in the vast, wide-open world of Halo Infinite‘, Staten explains in the post. “We’re also committed to delivering a great 2-player split-screen co-op experience across all Xbox consoles, from the original Xbox One through Xbox Series X – the non-linear, wide-open portions of the campaign present some major challenges for split-screen that took us more time to resolve.”
Staten also offers an update on Forge, which is still on track for a season three release. A small group of players are currently testing the level editor, Staten says, with public flights scheduled for “later this year.” At launch, season two will feature new arena and Big Team Battle maps, Catalyst and Breaker, respectively. In addition to the highly anticipated return of King of the Hill, season two also introduces two new game modes: Land Grab and Last Spartan Standing, which are described by 343 as “a free elimination mode”.
Halo Infinite officially launched last December without Forge and campaign co-op. 343 Industries had initially timed campaign co-op for a season two release, but the launch was further delayed after developers decided to extend season one until May.